One of the primary reasons for this is because I couldnt take some of the older titles having 30fps caps like Quantum break or 900p resolution like DS3. Essentially slightly above the consoles in terms of performance. We leave you now to your movie, thanks to a series of comparison shows us how your new console game gains greatly in image quality and sharpness than the version for the console base. Quantum Break is a 2016 action-adventure third-person shooter video game developed by Remedy Entertainment and published by Microsoft Studios for Windows and Xbox One. I recently sold my Series X and got a PC with a Ryzen 5700x and 6700 XT. In addition to this, DF detects a greater quality of textures, now brought to the 4 k, better texture filtering and deleting the filter "grain" that made the dirtiest and film image Xbox One This was possibly removed to highlight more demo time cleaning the title graphics on the new console, but could be reintroduced before the release of Xbox One X. From a performance perspective, also, the game is about 30 fps with drops in a few frames, imperceptible to the naked eye, on several occasions 1080 p mode is proving more stable from this point of view. If you consider that, on Xbox One base, the game renders natively at 720 p using the temporal reconstruction to bring the picture to 1080, the result obtained on Xbox One X is coherent with the game engine optimization level.ĭF has identified the presence of an additional graphics mode, namely the ability to render natively at 1080 p, thus obtaining an image of lower resolution but no artifacts present in that 4 k. How do I get the Windows 10 version of the game for free Starting February 11, anyone who pre-orders the digital version of Quantum Break for Xbox One through. This is a special type of "intelligent upscaling" used also by other evidence that the benefits of showing an image very close to the target resolution, but leave several imperfections and screen overlays. ![]() The famous videogame technical analysis Digital Foundry has got their hands on a version not yet final by Quantum Break for Xbox One X, so being able to analyze the characteristics and producing a video that makes it comparison with the version of the game run on Xbox One S.ĭF technicians have thus pointed out, as we had anticipated in the console test at Gamescom, that the game uses the rendering technique known as " temporal reconstruction " to deliver the 4 k image from an internal rendering 1440p.
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